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Madagascar 3 - Monaco Buildings Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar
Monaco building surfacing
Monaco building surfacing
Rome - procedural building shader with specific wear and tear maps per building type. Train platform and street surfacing
Madagascar 3 - Crate and jewels
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
Megamind - school house
Megamind - condensation, collaboration of lighting, fx and surfacing
Megamind - Brainbots and Minion
Megamind - Minion
Giant Robot- Megamind
Bbot - Megamind
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