Show Reel
Show Reel
Madagascar 3 - Monaco Buildings Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar
Madagascar 3 - Monaco Buildings Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar
 Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Rome - procedural building shader with specific wear and tear maps per building type. Train platform and street surfacing
Rome - procedural building shader with specific wear and tear maps per building type. Train platform and street surfacing
buildings_page2.jpg
rome_buildings.jpg
Madagascar 3 - Crate and jewels
Madagascar 3 - Crate and jewels
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and groom
How to Train Your Dragon 2- Snotlout Surfacing and groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
Megamind - school house
Megamind - school house
Megamind - condensation, collaboration of lighting, fx and surfacing
Megamind - condensation, collaboration of lighting, fx and surfacing
Megamind - Brainbots and Minion
Megamind - Brainbots and Minion
Megamind - Minion
Megamind - Minion
Screen Shot 2020-05-04 at 8.10.48 PM.png
Giant Robot- Megamind
Giant Robot- Megamind
Bbot - Megamind
Bbot - Megamind
Show Reel Dreamworks Demo Reel for Cara Khan
Madagascar 3 - Monaco Buildings Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar
Madagascar 3 - Monaco Buildings Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar shaders using color palettes designed to work interchangeably.
 Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Monaco building surfacing
Rome - procedural building shader with specific wear and tear maps per building type. Train platform and street surfacing
Rome - procedural building shader with specific wear and tear maps per building type. Train platform and street surfacing
buildings_page2.jpg
rome_buildings.jpg
Madagascar 3 - Crate and jewels
Madagascar 3 - Crate and jewels
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and Groom
How to Train Your Dragon 2- Snotlout Surfacing and groom
How to Train Your Dragon 2- Snotlout Surfacing and groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
How to Train Your Dragon 2- Spitelout Surfacing and Groom
Megamind - school house
Megamind - school house
Megamind - condensation, collaboration of lighting, fx and surfacing
Megamind - condensation, collaboration of lighting, fx and surfacing
Megamind - Brainbots and Minion
Megamind - Brainbots and Minion
Megamind - Minion
Megamind - Minion
Screen Shot 2020-05-04 at 8.10.48 PM.png
Giant Robot- Megamind
Bbot - Megamind
info
prev / next