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Madagascar 3 - Monaco Buildings Procedurally surfaced with randomized masks to simulate large scale texture wear and tear treatments that could be used on any building with no quality loss. Triplanar


Monaco building surfacing

Monaco building surfacing

Rome - procedural building shader with specific wear and tear maps per building type. Train platform and street surfacing



Madagascar 3 - Crate and jewels

How to Train Your Dragon 2- Snotlout Surfacing and Groom

How to Train Your Dragon 2- Snotlout Surfacing and Groom

How to Train Your Dragon 2- Snotlout Surfacing and groom

How to Train Your Dragon 2- Spitelout Surfacing and Groom

How to Train Your Dragon 2- Spitelout Surfacing and Groom

Megamind - school house

Megamind - condensation, collaboration of lighting, fx and surfacing

Megamind - Brainbots and Minion

Megamind - Minion


Giant Robot- Megamind

Bbot - Megamind
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